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Worldwake Black Card Review

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Hello and wel­come to part 4 of our World­wake set review. The review and notes you see here are a col­lec­tion of feed­back from a num­ber of play­ers, rang­ing in skill level from FNM to Semi-Pro play­ers and up to the World of War­craft TCG World Cham­pion. My thanks go to: Billy Postleth­wait, John Dean, Glenn Jones, Jason Brown, Ricky Calarco, Andres Gar­cia, David Sharf­man and the ran­dom other peo­ple who helped col­lect thoughts and dis­cuss this set.

Be sure to see the other reviews:

Rat­ings Explanation:

Con­structed

  1. Unplayable
  2. Might see play, not likely
  3. Side­board card
  4. Main deck staple
  5. Arche­type defining
Lim­ited

  1. Hor­ri­ble pick
  2. Very weak pick
  3. Fine pick, might make deck
  4. High pick
  5. First pick in pack
Casual

  1. Not going to be played
  2. Kind of fun
  3. Fun
  4. Really fun
  5. Awe­some casual card

Abyssal Per­se­cu­tor

As much hype as this guy got, it’s an excel­lent card but I may have over esti­mated his awe­some­ness. Just a lit­tle. He’s strong, effi­cient, black. Some of the guys I talked with con­sid­ered him to be the Lotus Cobra of the set. He’s not quite as good as Vam­pire Noc­tur­nus for the same CC, and he will most def­i­nitely be present in con­structed as play­ers try to find EffecientBlack.dec.

Con­structed: 4
Lim­ited: 5
Casual: 5

Agadeem Occultist

This guy will prob­a­bly be rel­e­gated to the casual bin, with per­haps some love in lim­ited for his abil­ity to grave­yard cycle. He might find some love in a con­structed ally deck, but most likely not.

Con­structed: 2
Lim­ited: 3
Casual: 3

Anowon, the Ruin Sage

He’s got a home in Vam­pires in extended though he may be at the top of the mana curve. His abil­ity to help with con­trol­ling the board can prove quite strong in a deck with­out non-vampire crea­tures. He’s going to be the Gen­eral in my new vam­pires EDH deck. He’s going to be weaker in lim­ited, unless you have a strong vam­pire draft deck.

Con­structed: 4
Lim­ited: 3
Casual: 5

Blood­husk Ritualist

This guy is going to be big in lim­ited, a 2/2 for 3 and the mul­ti­kick to empty your opponent’s hand is going to find some love. He’s not going to be big in the con­structed vam­pires deck because he’s just too slow. Three mana to make your oppo­nent drop a card and give your­self a 2/2.

Con­structed: 2
Lim­ited: 4
Casual: 4

Bojuka Brig­and

He’ll be another strong black ally in lim­ited, and if you’re build­ing a casual ally deck this guy is a must have, but he has no real home in constructed.

Con­structed: 2
Lim­ited: 3
Casual: 3

Brink of Disaster

This one is just ter­ri­ble. It’s ‘maybe’ removal. There is no guar­an­tee that it will be true removal, one argu­ment was made that the player would then just not use the spell until they had to, and another per­son pointed out that stop­ping them from using it was akin to removal when it came to a land. Over­all — it’s just bad.

Con­structed: 1
Lim­ited: 2
Casual: 1

Butcher of Malakir

This guy is a Casual card through and through, he’s big, he’s flashy and… he’s expen­sive. Too expen­sive to work in con­structed, and not a big enough bomb for lim­ited. Don’t get me wrong, he’s still good, but noth­ing amazing.

Con­structed: 2
Lim­ited: 4
Casual: 5

Caus­tic Crawler

This guy will only have a home in lim­ited. He’s a 4/3 for 5, and his land­fall is just not that flashy. If it gave –1/-1 coun­ters then it would be awe­some, but alas it is not to be. In lim­ited he’s an alright filler for your curve, but he is not a strong pick.

Con­structed: 1
Lim­ited: 3
Casual: 3

Cor­rupted Zendikon

The third Zendikon I’ve talked about so far, this one is fairly strong and might make a show­ing in con­structed. He’s good in lim­ited, for a 3/3 for 2 with­out any real draw­back. Oth­er­wise though noth­ing outstanding.

Con­structed: 3
Lim­ited: 3
Casual: 2

Dead Reck­on­ing

This is a very strong pick for lim­ited for its recur­sion and the pos­si­bil­ity of it being used as a removal spell. When dis­cussing it I asked the other guys if they thought a 4 mana instant ver­sion would be bet­ter than its cur­rent 3 mana sor­cery, to which I got an emphatic no. The increased cost would have it break the curve and lose the EV of the spell. It could pos­si­bly see a home in con­structed with one of the mono-black decks but is in no way def­i­nite.
Con­structed: 2
Lim­ited: 3
Casual: 3

Death’s Shadow

Over­all it’s just a hor­ri­ble card. It’s so tempt­ing for the pos­si­bil­ity of a 12/12 for black, but in truth it’s just a hor­ri­ble trap of a card. Pass it all day long. It might see some life in casual as John­nys try to make it work but don’t expect any­thing amazing.

Con­structed: 1
Lim­ited: 1
Casual: 2

Jag­wasp Swarm

It’s a lim­ited sta­ple, a black Snap­ping Drake. Solid there, but won’t see any­thing in con­structed or casual.

Con­structed: 1
Lim­ited: 3
Casual: 1

Kalas­tria Highborn

This one has a bright future in Vam­pire con­structed, it’s a bit worse in lim­ited as you are again required to have the vam­pires to sup­port it.

Con­structed: 4
Lim­ited: 3
Casual: 4

Mire’s Toll

This is like a pos­si­bly weaker Black­mail and a def­i­nitely weaker Duress but it does have the plus of pos­si­bly forc­ing your oppo­nent to dis­card a crea­ture. As a com­mon, and in a heavy black deck, it will prove a decent pick in lim­ited but won’t see any love in con­structed or casual.

Con­structed: 1
Lim­ited: 3
Casual: 2

Neme­sis Trap

While on the expen­sive end of the scale this one has the pos­si­bil­ity of lead­ing to many blow outs but it’s too expen­sive to be ridic.

Con­structed: 2
Lim­ited: 3
Casual: 2

Pulse Tracker

No one had any­thing nice to say about the card, it’s just too week for any con­structed deck, even Vam­pires. It will be a decent 1 drop for Black though there are bet­ter options in ZZW draft. I think it has pos­si­bil­i­ties in casual decks, the abil­ity to deal 1 to all oppo­nents will prove use­ful in group games, but oth­er­wise it’s noth­ing flashy. And with all due respect to Andrew Wor­thing­ton, the art on this card is per­haps my least favorite of the set.

Con­structed: 2
Lim­ited: 2
Casual: 3

Quag Vam­pires

Look at these guys this way, it’s a 3 mana Bog Raiders.

Con­structed: 2
Lim­ited: 3
Casual: 2

Quest for the Nihil Stone

This is one card I want to be good, the prob­lem is that it is just too unre­li­able. If they keep one card in hand then the spell does noth­ing as opposed to the less effec­tive dam­ages of Black Vise and The Rack. This one will prob­a­bly be bet­ter left in the casual tables or the dis­card rich lim­ited deck.

Con­structed: 2
Lim­ited: 3
Casual: 3

Ruth­less Cullblade

It’s alright in lim­ited but eas­ily out­shown in con­structed by the other two drop vam­pires (Blood­ghast for exam­ple.) It can’t even really find a home in my Vam­pire EDH deck since I need to get my oppo­nent down to 10 before it buffs up.

Con­structed: 1
Lim­ited: 3
Casual: 3

Scrib Nib­blers

Not really that good. Can help with a mill deck but it’s very inef­fi­cient. Just meh all around.

Con­structed: 1
Lim­ited: 2
Casual: 2

Shore­line Salvager

My notes from the group dis­cus­sion sim­ply say, “Fine in Lim­ited.” That really does sum up this card. It’s a fine card, 4 mana for a 3/3 with the poten­tial to do more when it deals dam­age to the oppo­nent. No real rea­son to run it in con­structed as there are bet­ter 4 drops for black.

Con­structed: 1
Lim­ited: 3
Casual: 2

Smother

It’s a very happy return to Extended for Smother since it rotated out not too long ago. Removal is always playable in lim­ited, and it would be liv­ing the dream if it killed that Death’s Shadow when it was maxed out at 12/12 or some­thing. Oth­er­wise a strong card, will see play in con­structed and limited.

Con­structed: 4
Lim­ited: 4
Casual: 4

Tomb Hex

This is a def­i­nite first pick in draft as it is removal accord­ing to the group. –4/-4 kills just about every rea­son­able crea­ture in ZZW and it is splash­able. I don’t see it going big in con­structed or casual, but it is removal and one can­not ever under­es­ti­mate it.

Con­structed: 2
Lim­ited: 5
Casual: 3

Urge to Feed

This card has a room reserved in the pent­house suite for the Vamps in stan­dard, removal that also buffs their crea­tures is a big plus to any deck. It’s strictly bet­ter than Dis­fig­ure in lim­ited though it is slightly harder to cast. So it’ll be a strong pick for removal and Black decks, the {B}{B} makes it tough to splash though.

Con­structed: 4
Lim­ited: 4
Casual: 5

Trick Jarrett is the host and founder of ManaNation.com, he writes, edits, covers, and spoils Magic for a living. Playing it whenever he can manage to find the time. He is engaged to a lovely woman who refuses to learn Magic, and they have a cute cocker-spaniel puppy who is all too eager to play Magic.

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Comments

  1. hmm… Dead reck­on­ing + Death’s Shadow… or does it get –x –x even when it’s in the graveyard?

    Teccy | February 2, 2010, 12:53 pm | #
  2. -“Five mana to make your oppo­nent drop a card and give your self a 2/2.”

    -“Look at these guys this way, it’s a 5 mana Bog Raiders.”

    For both of these cards with mul­ti­kicker, what you’ve writ­ten implic­itly assumes that you need to pay the kicker twice to get the kicker effect which isn’t true. 2BBB for the rit­u­al­ist would let you kick the spell twice and make your oppo­nent dis­card two cards. 1BB (CMC 3 not 5) on the Quag Vam­pires gets you a Bog Raiders. You should change this because it will prob­a­bly con­fuse people.

    Z | February 2, 2010, 2:29 pm | #
  3. @Z — Thanks, sorry for that :-/

    ManaNation | February 2, 2010, 2:51 pm | #
  4. It’s strictly bet­ter than Dis­fig­ure “. What exactly does strictly mean? I under­stand ‘strictly’, in this con­text, to mean ‘in every sit­u­a­tion’. But there are many sit­u­a­tions where Dis­fig­ure is bet­ter than Urge to Feed, (for exam­ple: as you say, Urge to Feed is not as easy to splash).

    Ej | February 2, 2010, 4:20 pm | #
  5. Seems like Abyssal Per­se­cu­tor should go down a notch or 2 in “Lim­ited”, as you’ll need at least a few ways to deal with him in your deck if you pick him up. Car­nage Altar prob­a­bly goes up slightly in value in your first cou­ple packs on the off chance that you get him, since that would be one pretty easy way, but other cards that get rid of him are very very high picks (Gate­keeper, Jour­ney to Nowhere), so you’ll basi­cally just have to get very lucky if you want to be able to play him. Per­haps if you’re play­ing Red you can pick up a Gob­lin Bazaar in your last pack as well, but not many other options.

    leshrac55 | February 2, 2010, 7:53 pm | #
  6. Some of your reviews are good but some of it seems to be off the target…by much. For exam­ple, jag­wasp swarm gets a 3 in lim­ited whereas brink of dis­as­ter gets a 2. How? Both are 4 mana cast­ing cost. Brink is effec­tive against vir­tu­ally any­thing (except enchant­ment) whereas swarm is just a beater for 3 with eva­sion. If there’s a death­match between brink and swarm, guess who will will win? :) Your swarm will just buzz around afraid to attack…power 3? Eva­sion? It doesn’t mat­ter. The only down­side is the dou­ble black in the cast­ing cost other than that, this takes care of every­thing except vig­i­lance crea­tures.
    Dis­fig­ure — only tough­ness 2 crea­tures affected
    Smother — only 3 or less mana cast­ing cost affected
    Hideous End — only non-black
    Doom’s Blade — only non-black
    Brink of Dis­as­ter — every­thing except vig­i­lance crea­tures
    (that’s for black…not count­ing white or red removals)

    Nicholas | February 8, 2010, 11:43 pm | #
  7. A known combo on dead reck­on­ing and death’s shadow…it’ll swing for 13…

    Nicholas | February 8, 2010, 11:45 pm | #

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