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Double Strike

Dou­ble Strike’ was intro­duced in the Scourge set and it cur­rently appears on a num­ber of cards includ­ing Bat­tle Mas­tery and Marisi’s Twin­claws

702.4. Dou­ble Strike

  • 702.4a. Dou­ble strike is a sta­tic abil­ity that mod­i­fies the rules for the com­bat dam­age step. (See rule 510, “Com­bat Dam­age Step.”)
  • 702.4b. If at least one attack­ing or block­ing crea­ture has first strike (see rule 702.7) or dou­ble strike as the com­bat dam­age step begins, the only crea­tures that assign com­bat dam­age in that step are those with first strike or dou­ble strike. After that step, instead of pro­ceed­ing to the end of com­bat step, the phase gets a sec­ond com­bat dam­age step. The only crea­tures that assign com­bat dam­age in that step are the remain­ing attack­ers and block­ers that didn’t have first strike as the first com­bat dam­age step began, as well as the remain­ing attack­ers and block­ers that cur­rently have dou­ble strike. After that step, the phase pro­ceeds to the end of com­bat step.
  • 702.4c. Remov­ing dou­ble strike from a crea­ture dur­ing the first com­bat dam­age step will stop it from assign­ing com­bat dam­age in the sec­ond com­bat dam­age step.
  • 702.4d. Giv­ing dou­ble strike to a crea­ture with first strike after it has already put first strike com­bat dam­age onto the stack in the first com­bat dam­age step will allow the crea­ture to assign com­bat dam­age in the sec­ond com­bat dam­age step.
  • 702.4e. Mul­ti­ple instances of dou­ble strike on the same crea­ture are redundant.

Trans­la­tion:

  • 702.4a. Dou­ble strike is always active and does not trig­ger or become activated.
  • 702.4b. Dou­ble strike crea­tures deal dam­age in both first strike and the nor­mal dam­age deal­ing step.
  • 702.4c. If you remove the crea­ture from com­bat dur­ing the first strike dam­age phase, then it won’t deal nor­mal damage.
  • 702.4d. If a crea­ture had first strike, had dealt first strike, and then is given dou­ble strike it will deal dam­age dur­ing the nor­mal dam­age deal­ing step.
  • 702.4e. Mul­ti­ple instances of dou­ble strike on the same crea­ture are redundant.
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