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Ben’s Smash into the Red Zone

I’ve been a mem­ber of many teams in my life. I’m part of a fac­ulty, I’ve been a stu­dent, played var­i­ous high school ath­let­ics, and been on aca­d­e­mic teams. I’m also mar­ried which is a two per­son team. In our EDH league I’m also a part of a team, team ‘Lives in the Red Zone.’ Our team was founded by Shel­don Men­ery (level 5 super judge), and includes myself, Bren­nan DeCan­dio and Todd “Jaz­zhands” Palmer.

Living DeathThe tenets by which our team gov­erns itself are sim­ple and pure, ‘live in the red zone.’ If you have the oppor­tu­nity to attack some­one, you should. Bren­nan lives in the red zone with con­trol decks, Shel­don usu­ally casts Liv­ing Death and then crushes dreams and Todd favors let­ting his tokens shimmy their way through the red zone. I favor a dif­fer­ent approach to the red zone, I like to let Prog­en­i­tus thun­der his way over (some­times accom­pa­nied by other play­ers crea­tures, thanks Bribery!)

That being said, I feel like I’m not quite liv­ing in the red zone as much as I could be, and this week we aim to change all that. I want to build the most bat­tle themed deck I can! I want this whole deck to live in the red zone and just gen­er­ally be angry! If a crea­ture looks like it’s ready to bat­tle then it’s got a home in this deck. On a side note, when­ever I declare attack­ers I tend to say “bat­tle.” Give it a try once or twice and you’ll see that it’s pretty fun and really fits what you’re doing.

We need to start with the appro­pri­ate gen­eral. Right away I’m think­ing we need a five color crea­ture. Though the zone is red we don’t want to color dis­crim­i­nate! While I could just cheat and make Prog­en­i­tus my gen­eral I think I want some­thing a lit­tle dif­fer­ent. Accord­ing to my research there are exactly two leg­endary crea­tures with five col­ors and haste. The first one is Horde of Notions. While the Horde is a splashy beater there are prob­a­bly a few peo­ple who are going to use him in their ele­men­tal decks and I don’t want to snipe him for no reason.

Karona, False GodWith Horde of Notions out of the way we fall to Karona, False God. Karona is meant for the red zone! Not only does Karona have haste, she spreads the love of the red zone around to every­one. Karona makes every­one want to live in the red zone, which is what our team is really all about. It’s worth not­ing that Karona’s cur­rent crea­ture type is avatar, so if you want Karona to get the bonus for attack­ing that’s what you need to name.

Now that we’ve found the right gen­eral, we need a suit­able group of cards to charge into bat­tle. I want to start with the most fun haste crea­ture. Madrush Cyclops is an obvi­ous choice. Madrush has art­work that reminds me of how all haste crea­tures should be: If you’re going to run all the way to the fight, make sure you’re good and angry when you get there!

Though we want this deck to be crea­ture based there are some cards that will help us dom­i­nate the red zone that we just can’t ignore. Fires of Yav­i­maya was dom­i­nat­ing the red zone before EDH was the cool for­mat to play! Sarkhan Vol also acts as a pseudo-fires while pump­ing the team to more volatile pro­por­tions, or just steal­ing some­one to join in the raid!

We want to be slam­ming crea­tures into play and turn­ing them side­ways and I want to fill up the deck with every card I can find that helps get us to that end. Before I dis­cuss any­more card choices let’s throw the deck out there for every­one to discuss.

Smash into the Red Zone
Designer: Ben McDole
Crea­tures:
1Dragon Brood­mother
1Wood­fall Primus
1Acidic Slime
1Ver­dant Force
1Rav­en­ous Baloth
1Giant Solifuge
1Skizzik
1Brood­mate Dragon
1Sakura Tribe Elder
1Eter­nal Witness
1Ant Queen
1Mas­ter of the Wild Hunt
1Mycoloth
1Yosei, the Morn­ing Star
1Blood­braid Elf
1Blas­to­derm
1Cal­ci­derm
1Sprout­ing Thrinax
1Lord of Extinction
1Karona, False God
1Madrush Cyclops
1Gen­e­sis
1Anger
1Brawn
Enchant­ments:
1Sapro­l­ing Burst
1Sneak Attack
1Syl­van Library
1Call of the Wild
1Food Chain
1Rites of Flourishing
1Sur­vival of the Fittest
1Kil­lier Instinct
1Fecun­dity
1Fires of Yavimaya
1Defense of the Heart
Planeswalk­ers:
1Sarkhan Vol
1Gar­ruk
1Ajani Gold­mane
1Ajani Vengeant
1Elspeth Knight Errant
Instants:
1Jund Charm
1Grixis Charm
1Naya Charm
1Rith’s Charm
1Grab the Reins
1Berserk
1Sav­age Beating
1Blaz­ing Shoal
1Fatal Frenzy
1Fling
1Blind with Anger
1Bitu­mi­nous Blast
Sor­cery:
1Threaten
1Mark of Mutiny
1Pri­mal Command
1Decree of Justice
1Decree of Savagery
1Regrowth
Arti­fact:
1Sol Ring
1Sensei’s Divin­ing Top
1Eldrazi Mon­u­ment
1Life­line
Lands:
1Oran-Rief, the Vastwood
1Miren, the Moan­ing Well
1Gaea’s Cra­dle
1Savan­nah
1Elfhame Palace
1Tem­ple Garden
1Plateau
1Arid Mesa
1Bat­tle­field Forge
1Blood­stained Mire
1Brush­land
1Con­tested Cliffs
1Drag­on­skull Summit
1Fire­lit Thicket
1Gilt-Leaf Palace
1Graven Cairns
1Hall of the Ban­dit Lord
1Karplu­san Forest
1Marsh Flats
1Moss­fire Valley
1Moss­wort Bridge
1Mur­mur­ing Bosk
1Over­grown Tomb
1Bayou
1Root­bound Crag
1Sacred Foundry
1Scrub­land
1Shad­ow­blood Ridge
1Stomp­ing Ground
1Sul­furous Springs
1Taiga
1Twi­light Mire
1Urborg, Tomb of Yawgmoth
1Ver­dant Catacombs
1Vesuva
1Windswept Heath
1Wooded Bas­tion
1Wooded Foothills

As you can see every­thing in the deck either turns crea­tures side­ways, steals your oppo­nents crea­tures to turn them side­ways, or just res­onates anger. This deck wants to live in the red zone and doesn’t care what gets in the way!

Through the BreachThere are a few cards miss­ing from the deck that I really would like to add but sim­ply don’t own. I think Through the Breach would be a fun addi­tion, instant speed block­ers (espe­cially ones with per­sist) can be really fun. Addi­tion­ally, Nat­ural Order would be a great fun, if I could get my hands on one. I also feel like Prog­en­i­tus has a place in this deck, if only because if he resolves the game pretty much ends.

And now a few quick rules items. Oran-Rief puts coun­ters on all green crea­tures that have come into play that turn, mean­ing if you’re not care­ful some of their crea­tures will get coun­ters too. Also, pos­i­tive and neg­a­tive coun­ters are removed as a state-based action, mean­ing that Wood­fall Primus is pretty awe­some with Oran-Rief!

For next week’s arti­cle I’m work­ing on a saucy lit­tle EDH num­ber inspired by WotC’s great April Fools joke from last year, Duel Decks: Pirates vs. Nin­jas! I will hope­fully be show­cas­ing the Pirates ver­sion (since we all know that Pirates rule!)

Until next time I look for­ward to hear­ing from you all, this is Ben McDole giv­ing you a hun­dred rea­sons to play Magic!

My name is Benjamin McDole and I’m a level 2 judge from Tampa, Florida. When I’m not teaching math at a local college or spending time with my wife I’m usually playing EDH at Armada Games or running some events. My long term goal is to make sure everyone enjoys Magic and especially EDH as much as I do. I’m a member of a few organizations, Team Lives in the Red Zone and the American Association for the Advancement of Pie (I’m the only member!)

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Comments

  1. Great arti­cle, though I have one point that I want to stress, a con­tra­dic­tion to some­thing you said.

    NINJAS ARE SO MUCH BETTER THAN PIRATES.

    Thank you for the arti­cle though, it will be inter­est­ing to see how chang­ing a game envi­ron­ment to focus almost entirely on com­bat will fair.

    Samuel Blitch | November 17, 2009, 12:26 am | #
  2. Great arti­cle!
    I am very new to EDH and cur­rently only have a Nicol Bolas deck con­structed. It has only been played 1v1 and worked rather well. Unfor­tu­nately here in South Africa there is not exactly an over­abun­dance of play­ers and at present I am in a play­group of 1! Some­times 2 and sel­dom 3 or more.
    I am going to keep build­ing and play test­ing myself until I can find some other play­ers to get involved with.
    Thanks for the great EDH articles.

    Robert Lancaster | November 17, 2009, 8:14 am | #

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