ManaNation.com is your

Magic the Gathering

destination for articles, podcasts, news and more!
Listen in to Judgecast, an audio podcast about the rules and for judges.

Tournament Reports

2nd Place at Grand Prix Denver — Part 2

If you missed it you can read last week’s write up about the first half of the tour­na­ment. For part 2, I thought I’d take a more in depth look at the match ups.

At this point in the Tour­ney I found out that I had already qual­i­fied to take some cash home (no less than $250). Antonino and Billy P. both told me I needed to go 4–1-1 to make the Top 16 to get the invi­ta­tion to Berlin and I simul­ta­ne­ously found out that I needed to fin­ish 5–0-1 to make the Top 8. To be hon­est, I had really become numb over day 2s and such. Lots of peo­ple were clearly ner­vous. Any of you who think you can han­dle a day 2 and NOT get ner­vous, let’s see you make day 2 first.

I need to give a lit­tle shout out to Den­ver, the city, quite beau­ti­ful and… quite bor­ing. It’s prob­a­bly a good place for quiet, coun­try liv­ing. A lit­tle bit of action, here or there, but not enough for a city slicker like me. As I pre­fer places like Hawaii, Cal­i­for­nia, New York, Las Vegas and Florida.

Round 10 Merfolk

I wasn’t too famil­iar with the lat­est Block ver­sion of the deck and I have to admit it took me some time to adjust to the cards in it.

It’s Game Time!

I mul­li­gan. He plays an Augury Adept, I acti­vate Mutavault and Pep­persmoke. He plays Ban­neret I acti­vate Mutavault and Pep­persmoke. His Sage’s Dous­ing does me in as I lose with no threats. Game 1 goes to him and I antic­i­pate the com­ing of the Cloudthresher.

Game 2 I mul­li­gan and (thank­fully) he mul­li­gans I open with a Thought­seize and he kept a below aver­age hand. I come in with a Spell­stut­ter, Scion, Mist­bind Clique attack to win this one. I’m at 14 life.

Game 3 He mul­li­gans so I choose to ditch for a more aggres­sive hand, which I do. I open with Spell­stut­ter, Scion, Cryp­tic, Cryp­tic, Mist­bind. Game 3, I win at 5.

Through­out this match, I blocked with Mutavault and Pep­persmoked before damage.

8–2 Match :: 16–5 Games

Round 11

While shuf­fling, I split one of my sleeves, I pulled the card and I split that too. Try­ing to be dis­crete I turn it over and it was a MUTAVAULT!!! ARGH!!! I lit­er­ally split the card like William Tell an Apple. Sheesh! As if $80 for Still­moon Cav­a­liers wasn’t enough, I split another $30.

He asked me what I played last round and I said some janky Mer­folk deck. He said how did you do I said, “well, I just flew over” ;)

I won the die roll, he mul­li­gans. Open­ing, I Thought­seize he shows me MERFOLK, although I took his Reveilark!!! Haha I tried to retract all the trash I spilled ear­lier by say­ing “no offense” he just smirked. He plays a T2 Adept and I end his turn with a acti­vated Mutavault and a Pep­persmoke. Know­ing what he showed me, I being to attack with Mutavaults. Pup­peteer Clique uses his Mulldrifter to net me 2 dam­age and 2 cards. Then, I Name­less Inver­sion the Clique on his turn to take the Reveilark. I end at 9.

Game 2

I open with T3 and T4 Bit­terblos­soms. I also even­tu­ally draw all 4 Pep­persmokes and use them here and there. He evokes Cloudthresher on two con­sec­u­tive turns to wipe my board. I don’t have any Cryp­tic Com­mands this game, but Con­sign to Dreams buys me 2 turns on his Chameleon Colos­sus. He lays Colos­sus on the turn when he’s at 6 I have 2 Faerie tokens I rip the Pup­peteer Clique. Next thing you know, I have 2 ‘Thresh­ers’ and he dies with me at 3 life.

9–2 Match :: 18–5 Games


Round 12 Kithkin

This was an inter­est­ing match vs Kithkin. This gen­tle­man played me twice at GP Indi­anapo­lis, once in the Grinder and once in the GP, BOTH times he beat me.

Look at this matchup:

  1. Mono WHITE – Still­moons have had a GREAT time defend­ing my team
  2. Pep­persmokes – weaken his crea­tures along with draw­ing me much needed cards
  3. With me armed with 4x Pep­persmoke, 4x Name­less Inver­sion, 1x Shriek­maw it’s imper­a­tive that I keep Kithkin from attack­ing with the Heath in play.

Game 1 He comes out in typ­i­cal Kithkin form Stal­wart, Cenn, Knight of Mead­ow­grain.

Side­note: When I was younger, I tried to develop a style of play that was as ver­sa­tile as pos­si­ble. Mean­ing, I could play slow or I could play fast, depen­dent upon my oppo­nent. This “Tango” is some­thing I believe most play­ers do NOT have a clue on. In the mil­i­tary, the most extreme sit­u­a­tions or cir­cum­stances are sim­u­lated to make sure a sol­dier will suc­ceed in his task in “real life” sit­u­a­tions. IF, you can some­how inter­rupt a person’s abil­ity to process infor­ma­tion, you can most cer­tainly take advan­tage. You can learn more about ideas like this in “The Art of War” I want to also plug a poten­tial Hall of Famer that I feel was almost as good as me in this phi­los­o­phy, Mike Long. A very good Magic player, but also a MASTER at the mind games. Unfor­tu­nately, Long pos­sessed the knack to be shady as well, cheat­ing (if I may). None the less, Mike Long changed the way rules were processed in tour­na­ment play. Also, he forced Judges to estab­lish much more thor­ough forms of delib­er­a­tion and judge­ment. If we didn’t have a guy like Mike Long, we might as well be play­ing Chess.

Back to the action, I cast Inver­sion on Cenn, then the Knight. I Mutavault/Pep­persmoke the Stal­wart. He Pro­ces­sions, and with 2 Mutavaults in play I acti­vate them both and then cast Spell­stut­ter?!?! Yeah I know. I stop myself and say “slow down man, maybe you can’t go that fast” then I Mist­bind. I Mist­bind again. He lays Ajani. I tap his guys and draw with Cryp­tic. I kill Ajani with a Mist­bind, fol­lowed with a Scion. I Tap his guys again for the win. I’m at 6.

This game was fin­ished in 5 min­utes. Notice, I real­ize where I make my mis­take. I adjust and get ready for battle.

Game 2 was just as fast. He starts out just as fast as game one. How­ever, an inter­est­ing turn….

He says – Land Stall­wart Go

I say – Mutavault Go

He says – Attack 2, Land Knight Go

I say – Secluded Glen Go

He says – Attack for 4, Land Pro­ces­sion Go.

I say – At The END of your turn Pep­persmoke a token. (He draws a card)

I say – JUDGE.

This all hap­pened within 2 min­utes. I think me doing some­thing at the end of his turn threw his rhythm off and thought I was doing it dur­ing my turn. Either way, I attribute this men­tal mis­take to my abil­ity to adjust to his speed. Had I been a slow, more delib­er­ate player, he might not have made that mis­take as he would have adjusted to my speed. As the judge came over, my oppo­nent scooped. The judge asked me what I needed, I said I just wanted the judge to sign the results slip. Yes, I could have asked for the Judge’s warn­ing and the inevitable Game Loss for my oppo­nent, but I choose to just sign.

10–2 Match :: 20–5 Games


Round 13 Faeries

Ok, so I see the match-up and I’m pit­ted against the mighty Paulo Vitor Doma da Rosa! I know he’s play­ing Faeries. I also know that his team aggres­sively mul­li­gans for the almighty Bit­terblos­som. ESPECIALLY in the mir­ror match!

Game 1 I mul­li­gan, then he dou­ble mul­li­gans. He starts it off with just a swamp. I drop a Secluded Glen and Thought­seize. He’s got Scion and Spell­stut­ter (I take Spell­stut­ter). Turn 2 I Bit­terblos­som and go to town. He does begin to draw some stuff and makes this a bit closer than I want it to, I end this game at 1 life. Whew!

Game 2 He mul­li­gans to 5 again. Unfor­tu­nately, I don’t have the Thought­seize to take advan­tage. How­ever, Turn 1 He Thought­seizes me tak­ing my Bit­terblos­som. I com­mence to beati him with my Mutavault. On turn 4 I draw another Bit­terblos­som and it goes down­hill for him there. 16 life.

He was rel­a­tively gra­cious about the loss. I apol­o­gized and he said, “You are not sorry. If you are sorry you can drop”. I reply with, “Well, I’m not sorry about win­ning, but I am sorry that I can’t beat you on more fair terms. It’s not like I can brag to my friends about beat­ing you with 5 cards both games.” He agreed with that part, I really wasn’t try­ing to be a snob.

11–2 Match :: 22–5 Games

Round 14 Kithkin

Not much to say here, I Thought­seize and see a Wilt Leaf Leige x2 Mir­ror­weave, Cloud­goat Ranger x2 (I take one of the Rangers). Thank­fully, I play Blos­som on turn 4 and Mist­bind a token turn 5. On 3 con­sec­u­tive turns I cast Scions and he scoops. 12 life.

Game 2 would have been more excit­ing had I not cast Turn 3 Cav­a­lier. He sat while I built up my defense. We both have a throng of guys on our respec­tive sides but I have the fly­ers and I’ve got the gall to attack with the unblock­able Cav­a­lier. With sev­eral answers in my hand I Alpha Strike for the kill. I’m at 5.

12–2 Match :: 24–5 Games

To be hon­est, up until this point, I wasn’t even pay­ing atten­tion to my record. I tried to keep myself focused on 1 round at a time and the day had flown by so fast. Antonino and Billy P con­grat­u­late me on my fin­ish and tell me that I may have to play. I tell them that I don’t care I’m just happy to fin­ish. After round 14, I am listed at 5th! I really couldn’t believe it and I was start­ing to feel a bit nervous

Round 15 has me matched up with Antonino De Rosa which we inten­tion­ally draw. After the Swiss rounds Antonino is 3rd and I’m 5th, gear­ing up for my GP Top 8. It’s funny, at this point it sets in and peo­ple have ques­tions. It is revealed that I have been around the Magic game for quite some time. One of the guys work­ing the event said I was in a GP top 8 when he was 11! The judg­ing staff and report­ing per­son­nel were all very nice. The head judge, who called me for pos­si­ble slow play ear­lier in the day, was very funny (although I didn’t always under­stand what he said – due to him being from Italy).

Details on the Top 8 can be viewed on Wizards.com. I will just sum­ma­rize my side of the duels.

Top 8 — Round 16 Doran aka the ‘Mr Miyagi’ round

While we’re shuf­fling our decks, I snatch a fly out of the air and both the match reporter (Riki Hayashi) and my oppo­nent are in awe! This might have been my edge.

Thought­seize is truly a fan­tas­tic equal­izer in vir­tu­ally every matchup. Although, my oppo­nent does mul­li­gan here, I Thought­seize him here and con­trol the entire game. Those of you who are try­ing to decide how many Thought­seize you should play or if you should play any at all, I would say MOST DEFINITELY play four. I fin­ish at 18.

Game 2 Con­spire to Dreams buys me a cou­ple of turns as he taps out to dou­ble up a Colossus’s dam­age. (Remem­ber Con­spire does return PERMANENTS which include Lands) He really didn’t draw any­thing. I’m at 14.

13–2-1 Match :: 26–5 Games

Top 4 — Round 17 Merfolk

My oppo­nent mul­li­gans. I pro­vide a 2nd turn Thought­seize and in typ­i­cal fash­ion I Pep­persmoked both his Adept and Ban­neret and with a basi­cally 3 card advan­tage he doesn’t win.

Game 2 — I open with a Thought­seize and he’s got Thresher x2, Colos­sus, Land, Land, Cryp­tic Com­mand. I fig­ure I’ll bum rush him so I take his Com­mand. Turn 2 I throw down my Bit­terblos­som. He starts to clear my guys on Turn 7 and 10 with Cloudthresh­ers evoked. At this point, I’m hold­ing Cryp­tic, Cryp­tic, Pup­peteer and Spell­stut­ter. On his turn, with 7 mana avail­able, he casts Sower of Temp­ta­tion on 1 of my tokens (I have 1 tapped 1 untapped). I drop the Spell­stut­ter antic­i­pat­ing his Sage’s Dous­ing, which he has. On my turn, I go down to 7 (he’s at 11) I cast Pup­peteer Clique and gain both Cloudthresh­ers :)

14–3-1 Match :: 28–5 Games

Finals

My finals match is against the Chapin deck, which I like. Basi­cally, I win the first game rather quickly, but lose the next 2 due to land flood. Note that I also took out a land after game 1.

I end this week­end with a 14–3-1 Match Record 29–7 Game Record, $3000 and a totally drained men­tal state. Although WOTC didn’t men­tion it, I had NO byes for this event, I earned every win. Which, for me, made this fin­ish even more sweet.

As for the match-ups:

5–0 Faeries

5–0 Kithkin

3–0 Mer­folk

1–1 Doran

0–1-1 Chapin

0–1 RDW

The Chapin deck is strong! How­ever, it really does only have a 50/50 matchup vs faeries. Both decks are good!

I wanted to thank EVERYONE who has been there for me through­out these 14 years of Magic. I’ve achieved another dream of mine and pur­su­ing Worlds need­ing only 5 more Pro points in my next 3 events. Kansas, Atlanta and Berlin maybe…

Hope this helped!

Lee

CoolStuffInc.com - #1 retailer for Magic the gathering, board games, and more!

Comments

Post a comment

Please feel free to ask questions!

Please use your best grammar and spelling.

Note: We require polite discussions here, any uncivil behavior will be promptly removed.

Additional comments powered by BackType

ManaNation is video podcast about Magic the Gathering, it is copyright of its owner CoolStuffInc LLC and Patrick Jarrett. Magic the Gathering, and all related graphics are owned by Wizards of the Coast.